Glitch

A Glitch is a program error or a problem in-game. It usually happens when something in a game is done in a different way than the programmers designed. Usually, glitches are harmless, but some kinds can delete stored data. When a glitch occurs, the screen may turn blank or different colors will pop up, strange sounds appear, or the game will freeze and/or crash.

There are very few glitches in the. Almost none of them are harmful. One of them, as demonstrated in a posted video, is harmless and can actually make the player's house look better. It can be quite useful, but does not add to the HRA score.

One of the glitches is called outside a house's barrier, which can be viewed to the left.

Sometimes, there is a programming mistake. It is very rare for it to happen, but this may cause things like Gracie having a house, the player being able to walk into the ocean, beta fish appearing, and so on. A less uncommon way to mess up a game is to use a Action Replay or something similar. These can sometimes cause glitches in a game.

There is a glitch in which Redd disappears during Sale Day. The minature tree glitch is not a glitch; trees cannot grow in crowded areas in real life. It happens in ACGCN and ACCF. It has happened without buildings in Wild World.

Duplication glitch


To do the glitch, the player must bring the desired items to another town, and place them on the ground. They must be the last person to enter the town and do not save once the items are dropped. Then, the host should end the session. Once the loading spiral has done about one cycle, the wireless switch on the 3DS must be switched off. If timed correctly, the player will have the items in their inventory, and the other person will have the items still on the ground. A video showing the glitch.



Other ways
There is no known sources on how this glitch is done yet, but can be seen in this video.

It appears the glitch takes place between patterns, and must be done by somehow getting the player's character to stop reacting normally to the ground (such as digging and covering holes). Most likely the glitch is done by placing patterns on the ground with one character, then using another character to "kick" the patterns that don't belong to them. The glitch requires a shovel and the item to be duplicated.

Infinite fleas glitch
When a villager is visibly stalking an insect with a net in, if a flea is present on them, it can be caught an infinite number of times by the player until they stop creeping.

Tweeter Glitch
This is an alternate way to go in the river, go out of boundries, and hide. To perform it, simply get a tweeter (from StreetPass at the HHA), get someone to join your town (or go to theirs!), and follow these steps:

1. Find the area to glitch at. It can be a wall, river, bridge, the ocean, or other places.

2. The player with the tweeter faces an empty area (Or the other player).

3. Have the player with the tweeter repeatedly press the "A" button on the 3DS, while the other player runs into them.

4. Keep doing step 3 until you get to where you can move around in the desired spot.

Click here to see the process!

If you have the throwing beans it can do the same thing as the tweeter.

Walk in water glitch
When a player finds a diagonal part of a river, they can dig holes in a specific manner, as shown in the picture, run towards the river wearing a King Tut Mask and trip and fall into the river. This lets the player walk on top of the river. However, the effects of the glitch are reverted if the player walks too close to the bridges or the edges of the river. The player can fish while standing on top of the river. If the glitch is performed next to the ocean waterfall, the player can swim without a wet suit.


 * A video of the glitch occurringOutobounds.JPG

Walk out of boundaries glitch
If the player performs the walking-in-water next to a non-ocean waterfall (the one that falls off the cliff upstream), and simply walks towards the cliff edge, the player will be teleported to the top of the map, out of normal boundaries. If a player shows off a fish/insect or fishes, the camera will show even further out of the boundaries.

Save data glitch
Occasionally, the game is unable to save to the SD card despite it being inserted properly within the console. When this occurs, it is usually when the player attempts to "Save and Quit". Instead of actually saving and returning to the title screen, the game freezes and seems to continue to "save" eternally. A solution to this glitch is to turn off the 3DS, and switch off the wireless. Save and Continue still seems to work -- so if you are scared of losing a lot of progress, save and continue before attempting the wireless fix.

Banana tree glitch
Planted bananas have been reported to grow into coconut-bearing trees instead of banana trees.

Coconut tree glitch
Planted coconut trees have been reported to grow into banana-bearing trees instead of coconut trees.


 * Source

Vanishing fruit glitch
Occasionally, some fruit trees may appear with less than three fruits on a tree. If the tree goes off-screen, then it should return to normal once the player walks back.

Standing on a bench glitch
The player takes a seat on a bench while a mosquito is chasing after them. With the mosquito hovering around them, the player uses one of Dr. Shrunk's emotions. Once the mosquito bites them, they will perform the itchy animation thus causing them to stand on the seat.



Club LOL light glitch
During the K.K. Slider show on Saturday nights, sometimes the lights cannot return to normal when someone enters Club LOL at the time K.K. Slider's song is finished. When another song is done after that, the lights get back to normal.

Fortune cookie glitch


If there are two players in Timmy and Tommy's shop at one time and one person buys a fortune cookie, the other person may see that the fortune cookie's icon still appears on the counter as if it was not bought although it cannot be selected or bought. When exiting and re-entering the store, it is shown as "sold out". This does not happen with all purchases and is a random occurrence. It may be possible that this can happen with other items in the store as well as fortune cookies.

Menu glitch
If the player uses a glitch allowing them to walk on top of buildings, then goes to the buildings of Main Street and walks on the top of them, the menu bar on the bottom screen will appear at the bottom of the top screen.

A video showing the glitch

Wetsuit glitch
Swimming for a few minutes resets the 'important' conversations villagers want to hold (the ones where they actively seek out the player if they come near the villager); thus, repeated swimming and talking to all of the villagers makes it much easier to obtain Public Works Projects requests from them.

Villager wanting to come to your house glitch
Sometimes after trying the wetsuit glitch, if you go up to a villager they might ask if they can visit your house. After attempting to change the clock backwards if you try the wetsuit glitch again, and ask the same villager, they may ask to visit your house again.

Teleporting player on wifi glitch
Wifi can be glitchy. One strange thing which can happen is that it slows down recording the movement of a different player on another 3DS screen. So it looks like the player is teleporting when really it hasn't, its just lagging.

Walk on Water Glitch
If another pushes a player against an edge of water, the pushed player may eventually get pushed off the boundary and into the water. This also works on other walls, but sometimes with two players.

Redd's Cookie glitch
On the night of a Firework Show, when a player gives Redd a Flash Ticket that they got from one of his cookies he will congratulate them, saying that they got a "boom ticket", however there are no boom tickets that can can be obtained from Redd's Cookies and in actuality the ticket is a "Flash Ticket". Redd will then give the player the Lovely Phone as usual in exchange. This is likely a text-based error. You can visit the Redd's Cookie page to see the full list of Redd's Cookies.



Disappearing Fruit Glitch
In Animal Crossing: City Folk, if a tree with fruit is surrounded by enough patterns, when the fruit falls, it will disappear. Oddly, when a Beehive falls on the ground, it will not disappear.

Watering Can Glitch
This glitch can be done only in Animal Crossing: City Folk.

1. Purchase or equip a watering can.

2. Use the water can anywhere in your village.

3. While your using the watering can, pause the game. (Use the Home button, but do not go to the Wii Menu.)

4. Click the home button again, making you head back to the game.

5. You won't be able to hear any water coming out of the watering can.

Rover Mouth Glitch
When you get of the bus after you tell Rover your name and whatnot, he will talk. But when he talks, his mouth won't move. This is not so much a glitch, as it is an oversight.

Music Glitch 1
In Animal Crossing: Wild World, there is a glitch where the music does not respond properly. (EX: K.K. Dirge will repeat and K.K. Lament will be missing a few parts.)

Music Glitch 2
This glitch can be done only in Animal Crossing:Wild World. First, place two stereos in two different rooms, which means some mortgage may have to be paid to aquire more than one room. Next, have both stereos play the same music. Then, take out the song in one stereo. The other stereo will still play the music. If the music list is seen, no song will be highlighted in orange. If the player tries change to song, the same song will keep playing. If the player goes anywhere outside of their house, no music at all will play, only sound effects. This glitch can be reversed by resetting the game.

Item-Levitation Glitch
What is item-levitation? Well, when your character grabs an item off the ground, your character secretly loses gravity, as in your character wouldn't fall to the ground when in air. But you can't tell because your character is always on the ground. How would you see this glitch in action? Well, first you will need to be on a slope. Pick up any item off the ground, then while your character is doing a picking up animation, get pushed down the slope by a villager, it could be by a ball rolling down hill, or a snowball, just get pushed down the slope and you will notice that your character stays in mid-air for a few seconds.

Float Over the Ocean Glitch
Before you start, you should know that the snowball will move downwards if you run into it (only when it's big enough and makes your character do a pushing animation).

Step 1:

You will need to be in winter time (I always have the time around January 18, snowballs appear in January).

Step 2:

Find the snowball and try to get it near the ocean, then grow it to a size that makes your character do a pushing animation. Make sure it's not too big(I say too big is if the snowball gets taller then your character). Also, if your snowball becomes too big, just roll the snowball on cement, a dirt patch, a bush, or something other than snow. Doing so will shrink the snowball instead of growing it. The bigger the snowball is, the slower the proccess of this glitch will be.

Step 3:

Put the snowball next to the ocean, close to a point that would make it roll into the ocean, and put it up against the wall. Then drop an item on the upper part of the shore lined up with the snowball.

Step 4:

Start running toward the snowball. When you ram into the snowball, it should move toward the ocean a little(make sure you are on the shore while running at it, and aiming up with your joystick). As soon as you ram into it, quickly grab the item you put on the upper part of the shore.

If the snowball didn't start rolling down the shore, put the item back where you dropped it and repeat everything untill it starts rolling down the shore.

If it does start rolling down the shore, if successful, it should push your character far enough to float over the water, and you should be able to move your character freely on the water!

If unsuccessful, it won't push your character far enough due to being too off center with the snowball, and would end up pushing your character to the side instead of straight (this is why I recommend putting the snowball up against the wall to align your character with the snowball easier).

Other ways:

You can float on top of holes dug with a shovel, small trees, and things small enough to be in range.

Watch a video of this glitch here in this link:

http://www.youtube.com/watch?v=7-5Nn2LX_uA

Boost Over the Train Track Fence with the Sign Post Boost Glitch
This glitch lets you get on top of certain areas in range of how far this glitch gets your character. You can do this glitch out of winter without a snowball but requires a villager's help to do it, so the snowball is more convenient.

Step 1:

Snowball Way: Make sure it's winter time with snowballs. I suggest having six sign posts for this. Prepare enough items to fill your whole inventory, (not including mail slots, also i suggest a lot of 100 bells to fill your inventory) but don't fill it yet!

Find a snowball, set up the sign posts right next to the train track fence like this.(Imagine the periods as sign posts and the commas as free space)> ;:;: <(only use this setup if you are next to the dump, otherwise take away the sign post to the top-right, and put it under the free space in the bottom-middle-right, but keep everything else.)

Now, remove one of the sign posts(the one to the bottom-middle-left) and make sure you grow the snowball enough to where it makes your character do a pushing animation.

Now, put the snowball into the part you removed the sign post, dig a hole in the free space under the top-left sign post (as I would do), now run (using the L or R button so you don't accidentally pick up one of the sign posts) and squeeze your character in-between the sign post in the top-middle-left and the sign post in the top-middle-right.

Then pause the game and place the sign post you have in your inventory outside. If done correctly, your character should be tightly caged in-between sign posts with the snowball.

READ the Snowball Way before reading the Villager Way!

Villager Way: Just copy from the Snowball Way, but pretend the villager is replacing the snowball's position, without any snowball features, like growing it.

Step 2:

Snowball Way: Fill up your whole inventory space(mail slots don't matter), start growing the snowball by pushing it(take short breaks from pushing it after like 2 seconds and repeat).

When the snowball starts getting pretty big, pick up the sign post on the bottom left, and when it tells you that your inventory is full, select the option to drop the item.

The goal is to have the snowball push you onto the spot of the sign post you picked up while having a full inventory, because without a full inventory, the game won't allow you to drop a sign post right ontop of your character.

So keep growing the snowball untill it is big enough to push your character far enough to get where your sign post is gonna drop. If done correctly, your character should be inside the sign post and get zipped through and then hop on top of the fence!

READ the Snowball Way before reading the Villager Way!

Villager Way: Just copy from the Snowball Way, but pretend the villager is replacing the snowball's position, without any snowball features, like growing it.

Continuing from getting caged in-between sign posts with the snowball as read in the Snowball Way: Now that you have got the villager caged in with you, just wait untill the villager starts running around in there instead of just being slow or not moving at all, the villager will usually give you time to react by circling around when it starts running, but try to pick the sign post up when the villager begins to aim running at your character so it will push your character far enough to start the glitch, and that should do it!

Other ways:

You should be able to get on top of other things with this glitch, just do the same with other places in range.

Watch a video of this glitch here in this link:

http://www.youtube.com/watch?v=cjco9UIiycQ

Talk with an Animal that is in a Pitfall Glitch
You can already talk with an animal that has fallen in a pit, but this glitch makes the villager in the hole talk normally, as if it nothing happened. All you need for this glitch is a pitfall (it might take quite a few tries, so I suggest getting more then one pitfall) and a shovel to bury it. Now find a villager and try to push him/her into the pitfall as soon as you press the A button to talk. If done correctly, the villager should be talking with you in the pitfall without even mentioning it even fell in one, and is able to do emotions while talking with you in the pitfall and will pop out (it won't really escape the pitfall, its' body will just pop out when doing animations like emotions.) when doing other animations such as emotions and giving items and will cancel out the villager's pitfall animation for awhile.

Change Pitch of Voice Used for Typing in Letters and Numbers Glitch
Just a small little glitch that can change the pitch of the voice used for typing in letters and numbers, used for things like the bulletin board, located in the middle of the acre where your character's house is.

To do this glitch, find two animals in one acre and wait for them to talk with each other. If one of them becomes sad after they are done talking, then talk to the animal, and the villager should sound like all squiggly voiced because of being sad.

(unknown if this glitch will work without a female animal being sad.) Once you are talking with the animal, the pitch of its' squiggly voice will go from high pitched to low pitched and loop back to high pitched when its' pitch gets low enough again. So what you want to know now is the pitch of the animal's voice it was last at when you stop talking with the animal. That is how the pitch of the letter and number typing voice is going to be.

Watch a video of this glitch here in this link:

http://www.youtube.com/watch?v=g4GldpJM6nA

Villager in the River Glitch
All you have to do is hit your villager with a net while they are standing on a stone bridge and run to push them into the river. This will cause your villager to fall into the river. You can't talk to them while they are down there, but you can still hit them with a net, and they will become angry. They will hop out of the river once you move an acre or two away.