Island Tours



Island Tours are the mini-games the player can go on to earn medals while on the island in.

There are a wide number of different tours available to the player, and come in three different difficulties. At first, the player can only select the ★☆☆ difficulty tours and by completing it, they will then be able to start ★★☆ tours. Upon completion of which, the hard ★★★ tours was be unlocked. However since the player will have access to all tours, only a selection of 12 Tours will be available from Leilani at any point in time, which changes randomly every day at 12:00 AM. Course tours (Tours with Easy, Official, and Elite variants) will always appear as a set.

Once a tour is selected, and all players on the island are seated (in Club Tortimer, only the player who initiated the Tour has to be seated before the Tour begins, with non-seated players being left behind), Tortimer will then go and host it. The player can choose to play a game with other visiting players, or by themselves. Medals are earned from tour objectives, and bonus medals are awarded for bronze, silver or gold achievements in each tour.

In multiplayer, the required score for the games' medal milestone is often multiplied by the number of participating players. Additionally, in a select few games, bonus medals are awarded to each player depending on how much they contributed and the difficulty of the Tour.

Balloon-Hunt


The player is automatically equipped with a slingshot. The aim of balloon popping is to shoot down as many balloons floating in the air as possible. On the lower screen of the Nintendo 3DS there will be a wind indicator which will tell the player which direction the balloons will be flying in, as well as the location of a balloon.

There are two types of balloons:


 * Regular Balloons - worth one point.
 * Bunny Balloons - worth three points.

During multiplayer, the balloons on the map are multiplied by the number of players participating. Each player will be allocated a color, and can only pop balloons of their associated color.

Bug Catching
The aim of the tour is to find as many bugs specified by Tortimer on the Island. The player is automatically given a net to participate. Some tours require you to catch high-selling bugs or only specific insects.

Diving Tour
The player must catch sea creatures found at the bottom of the sea by diving to catch them. The island that this takes place on will have water on all four sides, so there is plenty of sea to swim around in.

Fishing
The goal in this tour is to catch the most fish before time runs out. The fishing tours comes in several varieties with different parameters and gameplay. In tours in which the player is restricted to catching ocean fish only, the tour will take place on an island that has ocean on all four sides, and rivers will not be present.

Gardening Tour
The general aim of the game is to plant as many flowers of the specified type as possible in the area near Tortimer. The game ends after 25 flowers have been planted.

Fossil Hunter Tours
The objective of this tour is to dig up and find particular types of fossil. There are a pair of houses on the map. The one on the left is the "Sample" house. It displays the required types and orientations of fossils the player will need. The house on the right is empty. The player must sort through the fossils they dug up for identical fossils and arrange them in the empty house exactly how they appear in the Sample house.

During multiplayer, the number of houses that must be completed is equivalent to the number of players participating.

Labyrinth Tours
When selecting this tour, a maze will be set up on the Island made entirely out of bushes. Inside the maze there will be certain types of fruit which the player will need to collect. The player must only have collected the specific number and the specific type of fruit, otherwise Tortimer will not accept the player's entry.

Ore Tours
Players are situated in a randomly generated, unoccupied town filled with an abundance of rocks. The aim of the game is to earn as many points as possible by using the automatically equipped shovel to find breakable rocks and collect gemstones. Regular gemstones are worth one point, with one announced ore type worth 3 points. Later levels introduce a rarer, 10-point mystery ore.

Hammer Tour
Each player is equipped with a hammer. The aim of the game is to chase around a Cornimer remote control toy which must be hit with the hammer as many times as possible before the time runs out. When the toy reaches an obstacle it will turn in a random direction. The toy will occasionally flip over, leaving it vulnerable to a barrage of easy hits.

Item-Matching
This tour is a memory game, which requires the player locate a pair of items buried in the ground. Upon starting, the player will be given a shovel to use during the game. Upon digging up an item, the player now must find its pair. If the next dug up item doesn't match a pair, the player will automatically bury it again until the matching item is found.

Hide and Seek
Just like the game that introduced in, the aim of hide and seek is to find four villagers hiding on the Island. They may be hiding behind trees or fixtures. Villagers will not hide on the beach nor inside houses.

During multiplayer, the players have one less minute to complete the tour for each additional player participating in the tour. For example, in a group of three, the players have only 6 minutes to find the villagers, instead of 8. This reduction applies to Bronze, Silver, and Gold Tortimer awards as well.

Strategy
Although running around randomly may work in the Easy Tour, passing the Official and especially the Elite tours takes proper planning and thorough searching. Not checking even a single tree could lead to the oversight of a villager, causing the player to need to backtrack which wastes precious time. During the Elite tour, Villagers will be impossible to see more often than not from the regular player perspective. Frequent use of the UP key on the D-Pad is recommended to check behind tree trunks and underneath foliage. This gives the additional benefit of knowing where hidden pitfalls are ahead of time.

If a player is working with others, allocate each player a section of the island to comb through. Once they have finished checking their respective section, they should move on to another player's section in order to double-check their work.

Note that a villager is only marked as "found" once their chat bubble disappears. Using the "B" button to speed up chat saves valuable seconds.

Scavenger Hunt
This is a scavenger hunt game about finding certain types of furniture. The goal is to enter houses and pick up the furniture listed, then go back to Tortimer to deliver it. The targeted furniture is listed in the checklist located in the inventory menu. The checklist is also shared among the players, checking off the furniture on all their checklist each time the correct furniture is delivered. The game is over if the time runs out or if all the listed furniture are found. Furniture cannot be taken out of this tour.

In multiplayer, each player is given a list of three items to find. A house can only be occupied by one player at a time. The game ends as soon as the last player reports back to Tortimer.