Desert Island Escape

Introduction
In this minigame from Animal Crossing: amiibo Festival, you send 3 villagers on a desert island using amiibo cards. The task is simple; Find 3 logs and a sail to make a raft, and then escape. But, it's certainly not an easy task, as you encounter things that could threaten your crew to be stranded on the island... forever.

Cards
3 amiibo cards are required to play this minigame, and there are 3 cards that comes with the game, so you can play the minigame as soon as you unlock it.

Stats and Special Skills
Each card has their own different stats. There are four stats for each card. The blue boot icon represents the movement that character takes during one round. The binoculars icon represents the visibility of each character. That means how far back the fog goes, while the chosen character moves. The apple icon is rather complex. The three cards will have a certain number beside the icon, like 1, 2, or 3. And those numbers actually add up to become the number of portions you need in order to make a days worth of food. For instance, if the three cards you have have the numbers 1, 2, and 2 beside the apple icon, that means you need 5 portions of food in order to make a days worth. The 4th i con is a food icon that can represent any fruit. That fruit on that slot represents the villager's favorite fruit. That means when the villager goes to a tree that is his/her favorite fruit, the number of portions increase. Usually you get a maximum of 3 fruits when shaking a tree, but if the villager you move find a tree that is his/her favorite fruit, the maximum increases to 6 or 7.

Each villager has their own special skill. These skills could determine having a big success or a massive failure. Here is a rundown on some of the various skills

Sniff Em' Out: This is a skill that most dogs, like Goldie would have. When you move a villager like Goldie around, she will detect some items on the floor when she is close to them. Goldie, and others with this skill can detect these items: sticks, string, rocks, medicine, and the 4 materials to use to make a raft. They cannot detect enemies, fruit, honey, and pitfalls.

Tips/Tricks
Depending on the 3 cards you place, those villagers will take their turns in order, depending on the card position. For instance, say you have Goldie, Rosie, and Stitches in that order. That means Goldie will go first, Rosie will go second, and Patches will go last.