Animal Crossing Wiki:Data Extraction Project/NL

So, welcome to the section of the Data Extraction project! Our goal is still the same, to basically explore the games files and look for any useful data or images for the wiki.

You may have seen some models and rips already around the wiki. These are usually under the category Category:Direct Sprite Rips. That's basically a catch-all category, only meant to indicate that an image wasn't made from cropping a screenshot. So even if you rip some files to the game and upload them after a little editing, they are still "direct". If you upload a sprite sheet or whatever with no editing, these go under Category:Unrefined game rips.

Extraction Info
Instructions on extracting data from 3DS games can be found here: https://gbatemp.net/threads/extracting-models-and-textures-from-3ds-games.370788/

All 3DS game ROMs are encrypted so extracting files from them is a bit more complicated than DS games. The ROM must be decrypted first before any files can be extracted. If you want to decrpyt the rom data yourself from scratch you'll need these things: Alternatively you can also download the already decrypted DecryptedRomFS.bin by contacting anyone who is working on the project for a download link. Obviously for legal reasons if we hand out a ROM download here it will get removed. For legal reasons. After that all you need to do is find an extraction program that will extract from it.
 * A 3DS version 4.x
 * The ROM itself.
 * Knowledge on how to compile programs from source.

Current Progress
Here is a list of discovered files extracted from the decrypted ROM.

Tools

 * https://gbatemp.net/threads/release-every-file-explorer.373615/
 * https://github.com/TeamFail/3DS-Audio-Dumper
 * https://code.google.com/p/3dsexplorer/

Textures or Sprites

 * Upload them raw to the wiki and append the file with Category:Unrefined game rips.
 * Alternatively if you would like to use the image immediately, follow these steps:
 * The image you extracted will most likely be semi transparent. To remedy this, use an image editor of your choice. GIMP is free, open-source, and has the tools to edit remove the semi-transparency of the image. If you do not plan to use GIMP but your own editor, you may skip to the last step.
 * Open the image in GIMP.
 * On the top dropdown list, go to Filters > Combine > Depth Merge
 * Click OK on the window that pops up, making sure the image merges with itself.
 * Repeat the process until the image is fully opaque. If there are still leftover transparent pixels that aren't intended to be there, select the eraser option, check the Anti-delete box, and use it on the image to erase leftover transparency. This is known to lower the quality of the image so only use it if you have to, or if the effect is not noticable.
 * Upload the image to the wiki, and append the category Category:Direct Sprite Rips.

Models
Open the model in a 3D model viewer of your choice, put the model in a good pose and take a picture.

Project Members

 * ShadeTempest
 * MysticDarkz9

(If you would like to join please [ add your username]!)

To Do

 * Find a way to open the bin files found in the extracted files.
 * Find more programs to rip other data besides just models and textures.
 * Make a notice template we can place on files to indicate they have been ripped from the game.